Cards in the works or done...
= indicates a new addition as of 25/02/01
Alexander Rozhenko........Alynna
Nechayev...........Alyssa
Ogawa...............Arne Darvin..............B'Elanna
Torres
B'Etor...
......................
Bareil
Antos...............Benjamin
Sisko.............Beverly
Crusher.........Bok
Boothby...........................Borg
Queen....................Brunt...........................Chakotay..................Christine
Chapel
Christopher Pike...............Data..............................David
Marcus..............Deanna
Troi...............Deep Space 9
Damar..............................Dr.
Arridor....................Dr.
Soong....................Duras........................Dukat
Earth................................EMH.............................Enabran
Tain................Ezri
Dax....................Founder
Leader
Gaila.................................Garak............................Geordi
La Forge..........Gowron....................
Grilka
Guinan..............................Harry
Kim.....................Harry
Mudd.................Hikaru
Sulu................Hugh
Ishka................................Jadzia
Dax.....................Jake
Sisko....................Jal Culluh...................James
T. Kirk
Janice Rand......................Jean-Luc
Picard.............Joseph Sisko................Julian
Bashir...............K'Ehleyr
K'mpec............................Kang..............................Kasidy
Yates...............Katherine
Pulaski.......Kathryn
Janeway
Keiko O'Brien...................Kes...............................Kahn...........................Kira
Nerys.................Koloth
Kor...................................Leeta.............................Leonard
McCoy...........Lore..........................Lwaxana
Troi
Maihar'du.........................Martok...........................Micheal
Eddington........Miles
O'Brien.............Molly O'Brien
Montgommery Scott.........Morn..............................Mot
the Barber.............Mr.
Homn..................
Neelix
Nog.................................Odo................................Pavel
Chekov...............Professor Moriarty.....Q
Quark.............................Reginald
Barclay..............Ro
Laren.......................Rom..........................Saavik
Sarek..............................Sela.................................Seska...........................Seven
of Nine.............Shakaar Edon
Spock..............................Spot................................Tasha
Yar....................The
Intendent.............The
Traveller
Tomalak..........................Tom
Paris........................Tora
Ziyal....................Tuvok........................Uhura
USS Defiant....................USS
Enterprise................USS
Enterprise-D........USS
Enterprise-E......USS
Voyager
Vash...............................Vic
Fontaine.....................Vorik..........................Wesley
Crusher..........Weyoun
William T. Riker...............Winn................................Worf..........................Zefram
Cochrane........Zek
PLUS:
Damar.............................Delta
Flyer...................Future
Enterprise........Lursa
![]()
>Alexander
Rozhenko, Personnel, Klingon/Federation
(important lore - none)
ENGINEER
*Youth *Honor
*Treachery
*Computer
Skill *Attributes doubled if K'Ehleyr present
*May
nullify any Parallax Arguers *Once per location,
where present, you may play The Higher... the Fewer from hand (both players
lose points equal to the number of personnel they own)
*ANIMALs
may not be randomly selected to die where present *May
steal one Equipment per game where present *Ship
he is on gets a +2 bonus to any one attribute. You may switch which one
at the start of each turn *While in play,
K'mtar reports for free
*Immune to Discommendation
*Worf
attributes -2 where present, unless Deanna Troi here *While
in play, you may place any Scan card in hand on the bottom of draw deck
*If
any dilemma with the word "Punishment" in the title affects Alexander,
score 10 points and add up to 3 standard skills to this list
Staff icon
INTEGRITY: 4, CUNNING:
4, STRENGTH: 6
>Alynna
Nechayev, Personnel, Federation
(important lore - Admiral)
OFFICER
*VIP *Leadership
x2 *Diplomacy *Treachery
*SD
Treaty: Federation/Cardassian *Maquis may
report directly here *If present with opponent's
matching commander on that commander's vessel, you may control that vessel
and crew as if it were you own *May nullify
any Hugh *May relocate any Picard to Celtris
III
*May "stop" one
icon personnel present *While in play, Evacuation
is worth double the points and is part of the Demiliratized Zone *All
ships at same location are SHIELDS +2 *Once
per game, may give one personnel present the Maquis infiltration icon *If
ever present with Kathryn Janeway, both cards are destroyed (placed out-of-play)
while all cards at this location (including location itself) are discarded
Command icon
-INTEGRITY: 5, CUNNING:
8, STRENGTH: 7
>Alyssa
Ogawa, Personnel, Federation
(important lore - none)
MEDICAL
*Biology *Exobiology
*SD
Medical Kit *MEDICAL if Beverly Crusher present
OR Beverly Crusher has died and Alternate Universe Door is open (she also
gains
icon)
*May
nullify Barclay's Protomorphosis Dieases where present *Beverly
Crusher attributes +2 if present *Lily Sloane
may report for free just after Ogawa has at same location *Makes
use of opponent's Lower Decks *May "date"
any universal male personnel present. While "dating", male personnel may
substitute for her when targeted by a dilemma. At the start of each of
your turns, may change "dates" if you can find something wrong with present
"date" using lore, picture or selection of skills or attributes
Staff icon
INTEGRITY: 8, CUNNING:
7, STRENGTH: 4
![]()
>B'Etor,
Personnel, Klingon/Romulan
(important lore - matching commander: Cha'Joh. Persona: Sisters of
Duras)
VIP
-Does not work with Klingons who have Honor-
*OFFICER *Leadership
*Youth
*Physics
*Treachery
*Greed
*Smuggling
*SD
Klingon Civil War *SD Latinum Payoff *May
report with Cha'Joh at Acquire Illicit Explosives *If
present with your captive, opposing ships present are SHIELDS -5 *If
you capture a personnel with a VISOR or Ocular implants, may download Brainwash
and E-Band Emissions to that personnel, then return him to opponents ship
*If
stunned by a male personnel, you may play Male's Love Interest from hand
to relocate both it and B'Etor to end of spaceline. Both are "stopped"
*Sela may report where present *May sell hand
weapons to opponent's crew or Away Team for 5 points apiece (opponent has
no choice if all male crew or Away Team) *If
Alternate Universe Door in play, may capture android present, play Borg
Kiss on it to draw as many cards as android has skill dot icons, and permanently
reduce its STRENGTH by 4
Command icon
INTEGRITY: 3, CUNNING:
7, STRENGTH: 8
>Bareil
Antos, Personnel, Bajoran
(important lore - Vedek)
VIP
-INTEGRITY -4 if Kira Nerys present-
*Diplomacy x2 *Honor
*Biology
*Anthropology
*SCIENCE
*SD
Treaty: Cardassian/Bajoran *SD HQ: Return
Orb to Bajor *If killed, you may report Vedek
Winn to exact same location *SD Extraordinary
Measures (when mortally wounded) *May nullify
Misguided Activist where present *Where present,
may protect any Kai from capture *Kira Nerys
is INTEGRITY +3 when in same region *Once
per game, may turn into an android for rest of game *Reports
for free at any card showing plant life *If
paired up with Jadzia Dax in a Romance dilemma, nullifies all skills and
restrictions associated with Kira Nerys *If
Barbering present, may discard Bareil of Borg present
Staff icon, Orb icon, Orb icon, Orb icon, Orb
icon
INTEGRITY: 12, CUNNING:
8, STRENGTH: 7
![]()
>Benjamin
Sisko, Personnel, Federation/Bajoran
(important lore - matching commander: Ancient Sailing Vessel, USS Ganges,
USS Defiant, Deep Space 9)
OFFICER
*Diplomacy x2 *Leadership
x2 *ENGINEER *VIP
*Navigation
*Honor
*Archeology
(x2 in Bajor Region) *Anthropology *SECURITY
*Guramba
*Law
*Treachery
*SD
Orb Experience *SD Bajoran Wormhole *SD
Baseball *SD Sisko 197 Subroutine *SD
Oof! *SD Post Garrison *All
other Bajorans in play are INTEGRITY +2 *Your
Bajorans may report for duty where present *Attributes
+2 for every other Sisko present *While in
play, matching commander bonuses apply to facilities *Attributes
-2 if Jean-Luc Picard present *Every time
he goes through Bajoran Wormhole, draw up to three cards *If
killed, returns to Jake Sisko in play every three turns for a single turn
*Once
per game, if in play, for three consecutive turns, you may look at top
card of opponent's draw deck *Protects any
Treaty: Bajoran/Federation in play from nullification *If
Beware of Q in play, may nullify one
icon dilemma per turn where present *May switch
to
icon at
any time (and back), losing all other skills, but gaining: May remove all
skills from any personnel present *May "stop"
one Maquis present *STRENGTH +2 at Ops *Attributes
all -3 if Solok present *Prevents any timeline
disruption if at time appropriate Time Location *Dukat
attributes -2 if present *Worth 5 points to
you while present with James T. Kirk *If he
has used Treachery, may nullfiy any Captain's Log in play *May
relocate to Bajoran Wormhole instead of being discarded. Worth points equal
to total attributes while there. (Nullifed if Wormhole ever closed)
*If opponent takes "a big step" (scores more than 40 points in one
turn), you may relocate Sisko to any location in play *If
opponent takes "a very big step" (scores more than 60 points in one turn),
you may forfeit game and call it a draw
Command icon, Original Enterprise icon, Orb icon,
Klingon infiltration icon, Nemesis icon (against Micheal Eddington)
INTEGRITY: 7, CUNNING:
10, STRENGTH: 12
>Beverly
Crusher, Personnel, Federation
(important lore - none)
MEDICAL
-INTEGRITY and CUNNING -4 where EMH present-
*MEDICAL x2 (x3 at your Outpost) *Biology
*Exobiology
x2 *Leadership
*Physics
*SECURITY
x½ *Cybernetics *Music
for purposes of Ooby Dooby *SD Medical Kit
*SD
Medical Tricorder *SD Hypospray *SD
EMH Program *SD Howard Heirloom Candle *Wesley
Crusher immune to random selection while present *If
Subspace Warp Bubble in play, may staff any ship alone *While
in play, Amanda Rogers plays as a unique
MEDICAL Personnel with attributes 8-8-5 and her game text as a skill *Attributes
+2 with Jean-Luc Picard, +3 with Jack Crusher *Where
present, Taitt is unique and attributes +2 *While
in play, protects your Metaphasic Shields from nullification *Once
per game, if Wesley Crusher in discard pile, you may whine to get him back.
If opponent refuses, score 1 point *Once per
turn if Barbering present, may give any infiltration icon to a personnel
present *May look at one Hidden Agenda per
turn while Deanna Troi is on opponent's side of the table *Once
per game, if alone with a female on a planet, may aquire or nullify one
Artifact just encountered OR delay the effect of one dilemma until your
next turn *If made captive, may return to
your hand *Once per game, may "dance" to an
adjacent spaceline location or site, even if stopped
Command icon, Enterprise-E icon
INTEGRITY: 20, CUNNING:
8, STRENGTH: 7
>Bok,
Personnel, Ferengi
(important lore - matching commander: Ferengi Marauder)
OFFICER
*Greed *ENGINEER
*Treachery
*Computer
Skill *Exobiology
*Transporter
Skill *Smuggling
*SD
Dropping In *SD USS Stargazer *SD
Incoming Message-Federation
*While in play,
you may play Thought Maker as an Interrupt card *When
at your Outpost, you may name one Non-Aligned male personnel with Youth
in play to be Picard's son. Jean-Luc Picard's attributes are -2 while that
personnel is in play, -3 if present *If made
captive, you may pay 1 point to bring him back to one of your ships *May
force USS Stargazer at same location to attack other Federation ships *Engima
icon only activated when Bok reports a second time in the game
Command icon, Nemesis icon (against Jean-Luc
Picard), Enigma icon
INTEGRITY: -5, CUNNING:
9, STRENGTH: 5
>Boothby,
Personnel, 2-sided, side 1: Federation
(important lore - none)
CIVILIAN
-if reported to the Delta Quadrant, flip over-
*Cantankerousness *Biology
*Honor
*Empathy
x½ *Diplomacy
*SD
Drought Tree *Seeds on Earth for free *vAll
Youth present CUNNING +2 for rest of game *Non-Youth
OFFICERs present are INTEGRITY +1 for rest of game *May
nullify any Love Interest or Romance dilemma in play *VIP
if Youth present *Any matching commander present is attributes +2 where
present *Attributes all +10 on Mars
no icons
INTEGRITY: 10, CUNNING:
15, STRENGTH: 3
-----
>Boothby,
Personnel, 2-sided, side 2: Non-Aligned
(important lore - member of Species 8472)
OFFICER
-if reported in Alpha Quadrant, flip over-
*VIP *Leadership
x3 *Diplomacy x2 *Exobiology
*Cantankerousness
*Empathy
x2 *Anthropology x2 *Honor
*Treachery
*Computer
Skill *CIVILIAN
*Where
present, you may build Federation facilities regardless of Quadrant *May
nullify one Borg dilemma per turn where present *Allows
reporting of universal Federation personnel at same location. They are
considered to be Non-Aligned, Species 8472 and Federation infiltrators
*Attributes
all +8 /2 -7 x2 on Mars
Command icon, Federation infiltration icon, Delta
Quadrant icon
INTEGRITY: 8, CUNNING:
18, STRENGTH: 18
>Borg
Queen, Personnel, Borg
(important lore - matching commander: Queen's Borg Cube, Queen's Borg
Sphere, Queen's Yacht)
*Diplomacy *Empathy
*ENGINEER
*SCIENCE
*VIP
*Leadership
x2 *Physics x3 *Treachery
*Cybernetics
x2 *SD Borg Kiss *SD
Three-Dimensional Thinking *SD Regenerate
*SD
Assimilate Counterpart *When reporting, selects
any one skill or icon - may change that skill or icon at start of each
turn *May download A Change of Plans or a
Borg drone in place of one card draw *Once
per game, you may play Dead End from hand *May
take Seven captive where present *May allow
Seven of Nine to convert to Seven and infiltrate opponent's ship present
*Add
Distinctiveness doubled if in play *Opponent's
personnel may not walk to same Site unless they have Computer Skill x4
*Doubles
Assimilate Counterpart's points in same Hive *At
start of turn, may switch Assimilate Counterpart's target *If
in hand, you may take all your Borg in play back to hand and play Borg
Queen to any location Borg were present *Once
per game, you may bring order to chaos by rearranging any or all your card
piles (draw deck, discard pile and side-decks)
Enigma icon, Communications subcommand, Navigation
subcommand, Defense subcommand, Delta Quadrant, Nemesis icon (against Jean-Luc
Picard)
INTEGRITY: 2, CUNNING:
12, STRENGTH: 7
>Brunt,
Personnel, Ferengi
(important lore - Liquidator)
VIP
*FCA x2 *Treachery
x2 *Computer Skill *Navigation
*Law
*Greed
*Acquisition
*SECURITY
*SD
Writ of Accountability *SD Any Rule of Acquisition
*SD Bodyguards *Once per game, may
ask opponent to discard Quark. If he does, download Vacuum-Dessicated Remains.
If not, opponent loses 10 points *May close
Quark's Bar if present (site game text suspended). Cure with non-ferengi
INTEGRITY>20 present *You may play Nausicaans
as an interrupt where present *May report
to any Ferengi alone with more than one Gold-Pressed Latinum *If
current Nagus's CUNNING drops below 5, may be considered to be Nagus (adds
Leadership) *If opponent plays Raise the Stakes
and you lose while Brunt in play, get paid current mint condition value
(your choice of price guides) for lost card *STRENGTH
+2 if with exactly 5other Ferengi personnel *Ishka
attributes -2 where present *May relocate
at start of turn to any ship or facility with a doorway played on it *Must
say "Brunt, FCA" when reporting or lose 5 points *Rations
Ketracel-White *SD previously acquired Data's
Head
Command icon, Nemesis icon (against Quark)
INTEGRITY: 1, CUNNING:
8, STRENGTH: 5
![]()
>Chakotay,
Personnel, Federation/Non-Aligned
(important lore - matching commander: Maquis raider)
OFFICER
-Infiltrators cannot be exposed here unless CUNNING>50
present-
*Navigation *Leadership
*Anthropology
*Archaeology
*Honor
*Resistance
*Computer
Skill *Diplomacy
*MEDICAL
(may not use MEDICAL equipment) *SECURITY
if Holodeck present *SD Crew Reassignment
*May
report one ANIMAL to his location. That ANIMAL is always phased *Maquis
personnel present may work with
regardless of affiliation or restriction boxes *If
no hand weapons present, STRENGTH +2 *STRENGTH
+1 vs. Kazon *While infiltrating Borg, stun
results are ignored *If killed, probe: on
an
result,
does not die but is phased. Adds his CUNNING and INTEGRITY to crew or Away
Team. Cure phase with 2 Anthropology *May
act as matching commander of USS Voyager when Kathryn Janeway not present
*Krenim
SHIELDS at same location are -5 *May place
himself into, or out of, stasis once per turn *May
protect one Artifact present from nullification (choose at start of each
turn)
*B'Elanna
Torres is all attributes +2 if present
*Seska
is CUNNING +2 at same spaceline location
*If
owner has a tatoo, while in play, may take double turns *If
ever in a Romance dilemma with Kathryn Janeway, lose 50 points, end game
*If ever kills Kathryn Janeway, score 50 points,
end game
Command icon, Maquis icon, Borg infiltration
icon
INTEGRITY: 11, CUNNING:
8, STRENGTH: 8
>Christine
Chapel, Personnel, Federation
(important lore - none)
MEDICAL
-If affected by Tsiolkovsky Infection, any Spock
present is "stopped"-
*Biology *Leadership
*Computer
Skill x10 *Honor
*SD
Emergency
Evacuation *Always reports for free *Attributes
all +2 if any McCoy present
*Once per turn,
may "stop" one Cybernetics personnel present *
icon becomes
icon if reported to your matching Headquarters *May
report to Leonard McCoy *Lwaxana Troi is attributes
all +2 where present *You may persona-switch
any personnel for free if its persona has a different hair color *If
present with Uhura and Janice Rand, each female present (except for Chapel)
may "stop" one male present with INTEGRITY lower than female's CUNNING
*If
your #1 card in play (has the most skills, highest total attributes or
helped score the most points), may act as matching commander of any ship.
Opponent may nullify by turning any television present to NBC *Empathy
x½
Staff icon, AU icon, Starship Enterprise icon
INTEGRITY: 8, CUNNING:
7, STRENGTH: 5
>Damar,
Personnel, Cardassian
(important lore - Legate)
VIP
-At the start of any turn where you have just-opened
or just-poured an alcoholic drink, is "stopped"-
*Leadership x2 *Honor*Treachery
*ENGINEER
*SECURITY
*Computer
Skill *Physics
*Resistance
*Diplomacy
*SD
For Cardassia! *SD Cardassian Disruptor *SDIncoming
Message: Attack Authorization *May report
to Dukat's location *STRENGTH +3 and CUNNING
+1 if Kira Nerys present *Use second INTEGRITY
value only if
cards in Cardassia Region *Dukat's attributes
doubled if present *May nullify any Anti-Matter
Pods at same location *May kill any
Tora Ziyal present *Once per turn, if Dukat
present, is "unstopped" *Allows
personnel at same spaceline location to work with
*Once
per game, may cause opposing Cardassian ships at any location to fire at
any opposing non-Cardassian ships *Score 5
points for every captive you release from his location *When
personnel battle is initiated at his planet location, may be placed under
mission until battle is over *One Leader present
may lend him a skill every turn *If Weyoun
just died where present, and you start laughing maniacally, draw 2 cards
*May
switch with Danar once per game (for rest of game, Dukat and Dukath are
personae of each other) *At any time, declare
him "cool". If opponent appears surprised, confused or startled, doubles
all Parallax Arguers you play from now on
Command icon
INTEGRITY: 3/9, CUNNING:
7, STRENGTH: 10
>Data,
Personnel, Federation
(important lore - matching commander: USS Sutherland)
OFFICER
-Does not work with Kivas Fajo-
*ENGINEER x2 *SCIENCE
x2 *Music *Exobiology
*Anthropology
*Leadership
*Honor
*Cybernetics
*Physics
x2 *Astrophysics x2 *Stellar
Cartography *Navigation
*Computer
Skill x3 *Geology
*SD
Fractal Encryption Code *SD Android Headlock
*SD
Vulcan Nerve Pinch *SD Life-Form Scan *SD
Lal *Data's Medals doubled if played on him
*You
may play Data's Head as his persona *If switches
to second INTEGRITY value, gains Treachery and Greed, loses Nemesis icon
and becomes Non-Aligned *May unstop himself
once per turn *Once per game, may nullify
opponent's Palor Toff-Alien Trader *May report
at Dr. Soong's location *At any time, you
may look in any player's discard pile *Spot
may report to this location *Borg infiltration
icon allows him to scout when infiltrating *Exocomps
are attributes +2 where present *Gains the
skills of any personnel who die at a Colony *May
refuse to be assimilated as a Counterpart *If
on top of discard pile, sinks to bottom; if on bottom, may rise to the
top *May initiate attack against the
Zuna *Automatically wins Royale Casino side
games *While in play, Sarjenka worth double
points to you *May nullify Temporal Causality
Loop *If Holodeck present, you may disregard
persona rules relating to Data *Each time
opponent laughs out loud, you may reshuffle any of your cards in hand or
in play into draw deck
Command icon, Enterprise-E icon, Borg infiltration
icon, Romulan infiltration icon, Nemesis icon (matching Lore)
INTEGRITY: 20/4, CUNNING:
15, STRENGTH: 12
>Deanna
Troi, Personnel, Federation
(important lore - none)
MEDICAL
*OFFICER *Diplomacy
*Empathy
*Anthropology
*Barbering
*Navigation
*Law
*ENGINEER
-1 *If infiltrating, gains Tal Shiar, VIP
and Treachery *If Holodeck present, gains
SECURITY *May crash her ship on a planet (lands
and is discarded, crew survives) *May unstop
her Away Team once per turn *William T. Riker
attributes +2 if present *Lwaxana Troi may
report for duty where present *Blended Troi
is automatically "cool" (download Parallax Arguers if necessary) *May
nullify Strict Dress Code where present (unless Edward Jellico also present)
*While
she and Worf are involved in a Romance, Jadzia Dax may no come into play
and Calloway is discarded *Once per game,
may download Plexing in place of your card draw *May
expose any infiltrator present *If Lwaxana
Troi present, gains Youth *You may look at
your opponent's Away Teams and crews at same location (except Ferengi)
*May
nullify any Barclay related interrupt
*If
ever loses Empathy, lose 10 points *May nullify
Brainwash on one personnel if present with that personnel for one full
turn *May nullify any suicide where present
*When
reporting, your opponent must offer you some chocolate if he or she has
any in his or her possession. You may decline
Command icon, Enterprise-E icon, Romulan infiltration
icon, Nemesis icon (against Ves Alkar)
INTEGRITY: 10, CUNNING:
8, STRENGTH: 5
>Delta
Flyer, Ship, Federation
(important lore - Shuttlecraft; Matching commander: Tom Paris)
DELTA CLASS [1 Staff]
-May not carry ships inside except one shuttlepod.
While in play, USS Voyager is -2 to RANGE and may not report or launch
Shuttles other than this one-
*Tractor Beam *SD
Transwarp Conduit *SD Asteroid Sanctuary *SD
Lower Decks (if any 3
personnel aboard) *May land by using 1 RANGE
*Attributes
all +1 in Delta quadrant *May report directly
to USS Voyager *May report for free at any
time if your points are in the 40s range *SHIELDS
+2 if Seven of Nine aboard *First time it
is used to land on a planet OR to attempt a mission with only Tom Paris
aboard, any Tom Paris in play is captured by his own side (no cards may
be played on him) for 3 full turns. When released, he may be affected by
Lower Decks *Kathryn Janeway may declare herself
matching commander, both players lose 10 points *May
tow any ship missing one attribute (like a damaged ship or the Phoenix)
OR Escape Pods *If USS Voyager present, opposing
non-Borg ships must targey it instead of Delta Flyer *Adds
1 level of Navigation to any of your ships present *May
not be assimilated *If your USS Voyager in
discard pile, you may sacrifice (discard) along with two
,
one , and one
EMH personnel to reset game to when Voyager was discarded and prevent that
discard *At
missions, any dilemmas or Q-cards that are specifically tailored to target
redshirting attempts are nullified
Delta quadrant icon
RANGE: 8, WEAPONS:
9, SHIELDS: 9
![]()
>Dr.
Soong, Personnel, Non-Aligned/Federation
(important lore - none)
SCIENCE
*CIVILIAN *ENGINEER
x2 *SCIENCE *Cyberntics
x3 *Computer Skill x2 *Miracle
Worker *Smuggling *SD
Juliana Tainer *SD Off Switch *Once
per turn, may reprogram any androids present *
icon is switchable. When active, STRENGTH is +3 *May
report to any Holodeck as
*While
in play, Soong-Type androids are INTEGRITY +/-2 (your choice for each such
android) *You may play Android Nightmares
as an Interrupt card where present *May "hide"
at any planet location (opponent may play no cards on him or initiate battle
against him and any androids present) *When
encountering Crystalline Entity, relocated (to anywhere in play) instead
of killed *Once per game, may download one
personnel played by Brent Spiner to this location *Once
per game, if total CUNNING in play is less than 60, you may switch with
Khan Noonien Singh *Once per game, download
an army of androids to any location if you can read any word on blackboard
in picture. They may initiate battle regardless of affiliation restrictions
Staff icon, Nemesis icon (against Lore), AU
INTEGRITY: 6, CUNNING:
15, STRENGTH: 1
![]()
>Dukat,
Personnel, Cardassian/Dominion
(important lore - Gul; matching commander: Groumall, Prakesh, Weyoun's
Warship)
OFFICER
-Attributes all -2 if Benjamin Sisko present-
*VIP *Navigation
x2 *ENGINEER *Leadership
x2 *Treachery x2 *Computer
Skill *Diplomacy *Archeology
*SD
Treaty: Cardassian/Dominion *May nullify Treaty:
Cardassian/Federation *Attributes +3 on any
Nor *May work with Bajorans with Treachery
*Empok
Nor SHIELDS and WEAPONS +4 while aboard
*Once
per personnel battle, may avoid being paired against Resistance *At
start of your turn, you may download any number of hand weapons to a Demilitarized
Zone region *All Cardassian ships at his location
+2 WEAPONS *May commandeer an empty universal
K'Vort by beaming aboard *If you are losing
by at least 25 points, may work with any affiliation and may allow his
Away Team or crew to attempt any mission (may ignore Fair Play when using
this ability) *Once per game, you may take
any Cardassian on Deep Space 9 back into hand *Where
present, Winn is Treachery x10 *If he and
Kira Nerys ever both targeted by the same Parallel Romance, score 100 points
Command icon, Orb icon, Bajoran infiltration
icon, Pah Wraith icon (AKA Reverse Orb icon), Nemesis icon (against Garak)
INTEGRITY: -15, CUNNING:
10, STRENGTH: 10
>Duras,
Personnel, Klingon
(lore - High Council member; matching commander: IKC Vorn)
VIP
-May not work with Klingons with Honor-
*Treachery x2 *Computer
Skill *Greed *Leadership
x1½ *Biology *SECURITY
*SD
Bat'leth *SD Discommendation *While
in play, Ja'rod may not be selected because of his Treachery *If
kills Gowron using Arbiter of Succession, all Klingons lose their Honor
and gain the
affiliation icon *Members of the House of
Duras may report here for free after he dies *May
"stun" one Chancellor present per turn *If
killed in personnel battle in which opponent used Klingon Right of Vengeance,
any K'Ehleyr in play is immediately killed and you score 5 points *While
present, Khitomer Research may not be attempted by any affiliation except
Romulan
*Any Romulan or Non-Aligned personnel
that mentions the word Duras in its lore is attributes all +1 *If
Alexander Rozhenko ever in play while K'Ehleyr in discard pile, Alexander
immediately relocated to any Worf in play. That Worf is attributes -2 for
rest of game
Command icon, Nemesis icon (against Worf and
Gowron)
INTEGRITY: 1, CUNNING:
5, STRENGTH: 8
>Earth,
Mission, planet
(important lore: Federation homeworld; Solar System region)
*May be attempted once per set of requirements,
scoring points each time. When attempt is called, opponent may play up
to two dilemmas from discard pile here if none exist:
-
Explore Past:
Physics x3 + Anthropology + No Non-Aligned personnel
-![]()
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Steal Starship: Treachery x3 + (
OR Computer Skill x2) + ENGINEER x2 (Federation personnel used to solve
mission then become Non-Aligned)
-
Answer Whale
Call: Biology x2 + ENGINEER + ANIMAL x2 +CUNNING>50
-![]()
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Conspiracy:
Admiral +
OFFICER +
VIP
-
Visit Roswell:
Acquisition + Physics x2 + Landed ship with no staffing requirements
-
Defend Sector
001: OFFICER x2 + Leadership + 3 ships
-
Family Reunion:
3 members of the same family
-
Investigate
Cadet Behavior: Youth x3 + OFFICER x3 + Law
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Espionnage Mission: Klingon Intelligence x2 OR Tal Shiar x2 OR Obsidian
Order x2 OR FCA x2 OR 2 Founders
-![]()
Infiltrate Starfleet Command: Infiltrator OR 3 Bluegills
-![]()
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Diplomatic Talks: Diplomacy x4 + VIP x3 + INTEGRITY>35
-![]()
Stave Off Borg Invasion: WEAPONS>50
-
Bold Attack:
3 Breen + STRENGTH>50 + Treachery x2
*Worth double points if first mission
seeded *Once spaceline established, may be
relocated within 8 span of any other Alpha Quadrant homeworld *SD
Any or all Earth Time Locations *SD Office
of the President *Federation Outpost may be
seeded here *Spacedock seeds here for free
*Cryosatellite
starts here at beginning of game. Every full turn, moves one location towards
spaceline's far end *While in play, all Earth
born humans are INTEGRITY +2 *If 4 Original
Enterprise icons in play, a second copy may be played from Q's Tent. Its
only requirements: [Any] Study Parallel Planet: MEDICAL x2 + Anthropology
+ Leadership + Youth *Any ship or personnel
that time travels may relocate to Time Location here *Youth
personnel here may learn any one skill each *Devidian
Door may be played on any personel on Devidia II to move them to one Earth
time location and vice versa *Borg may scout
location twice *If USS Voyager ever returns
here from Delta Quadrant, score points for every human aboard *No
Latinum cards may be played here *Cannot be
destroyed *While in play, Phoenix's points
are doubled *When an Enterprise time travels
here, you may draw up to 3 cards *While in
play, if any Enterprise is your only ship in the Quadrant, its attributes
all doubled
Span: 3; 5 points
>Ezri
Dax, Personnel, Federation
(important lore - Trill with symbiont; persona of Dax)
OFFICER
*Anthropology *SCIENCE
*Diplomacy
*Geology
*MEDICAL
*Navigation
*Empathy
*Computer
Skill *ENGINEER
*SD
Any Rifle *SD Rescue Personnel (if in the
Badlands region, extending card's effects to entire region) *May
report to Benjamin Sisko's location if any Dax in discard pile *One
personnel present is INTEGRITY +1 (your choice) *STRENGTH
+2 if Worf present *If matched with Julian
Bashir by any Romance dilemma or Canar, probe. On any result except ,
they are not matched (re-do selection). On
,
they are matched, score 5 points and remove all Parallax Arguers from both
draw decks *May initiate battle with personnel
at a different site from hers at same spaceline location *Attributes
all -1 if any member of her family present *Once
per game, may nullify any Sniper in play *At
any time, once per game, rotate Ezri 180 degrees and do one of the following:
nullify any one Empathy related dilemma, score 5 points, OR nullify all
attribute reductions affecting this card; Ezri is stopped *Rotate
back if ever captured by the Dominion or Breen *If
on a shuttle alone, opponent may play MEDICAL-related dilemmas on her from
hand (planet dilemmas if shuttle is landed)
Staff icon
INTEGRITY: 8, CUNNING:
7, STRENGTH: 6
>Founder
Leader, Personnel, Dominion
(important lore - changeling; matching commander: Jem'hadar Warship;
persona: Kira Founder)
VIP
-Start Countdown when in Alpha Quadrant and Bajoran
Wormhole is closed-
*Treachery x5 *Leadership
(x3 if Jem'Hadar or Vorta present) *Exobiology
*SCIENCE
*Law
*Diplomacy
*Mindmeld
with other changelings only *SD Shape-Shift
*SD
Weyoun *SD Treaty: Bajoran/Dominion *SD
Treaty: Dominion/Breen
*SD Commandeer Starship
if on USS Defiant
*SD Any morphing card *Where
present with any Odo, Brainwash may play on that Odo as an interrupt (he
does not relocate to an outpost) *Where present,
Odo is INTEGRITY -5 and CUNNING +2 *If at
The Great Link, may turn any other changeling into a humanoid. Infiltrators
are species they appear to be, others are your choice *If
Odo ever at The Great Link, score 10 points *May
stop any Damar present *Once per game, if
on Cardassia Prime with 2 Jem'Hadar, may discard every Cardassian there
*At
any time, may discard one Weyoun and download another *If
present at Hunt for DNA Program, worth 50 points to you
Command icon, Gamma Quadrant icon, Countdown:
10
INTEGRITY: 2, CUNNING:
9, STRENGTH: 8
>Future
Enterprise, Ship, Federation
(Important lore - matching commander: Admiral Riker; future ship; persona:
USS Enterprise)
Modified Galaxy Class [1 Command, 3 AU]
-May not be in play with USS Enterprise-E-
*Tractor Beam *Cloaking
Device *Holodeck *SD
Any ship attribute enhancement card *Range
enhancements cannot go offline *Scores 15
points if scores a direct hit on any future Klingon ship *Adds
icon to both sides of Patrol Neutral Zone *Your
personnel in a ship destroyed here may be beamed aboard *May
nullify Anti-Time Anomaly where present with any two Enterprises *Governor
Worf may cooperate with crew aboard *May report
to Neutral Zone with matching commander aboard *When
reporting, kills one Deanna Troi in play (random selection) *If
found in the first AU booster pack you ever opened, automatically win every
game you will ever play
AU icon, Q icon
RANGE: 13, WEAPONS:
15, SHIELDS: 14
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>Garak,
Personnel, Cardassian/Federation
(important lore - persona of Elim Garak)
CIVILIAN
*Obsidian Order *Computer
Skill x2 *Treachery x2 *SECURITY
*Diplomacy
*Acquisition
*Biology
*Honor
*Anthropology
*Smuggling
*Resistance
*SD
Treaty: Romulan/Federation/Klingon *May avoid
any random selection *May replace anyone randomly
selected to die here *May be replaced by another
version at any time *Julian Bashir's attributes
all +2 if present *While infiltrating, may
kill one VIP present per turn *Immune to Torture
*Worth
10 points to you on Cardassia Prime
*WEAPONS
and SHIELDS of ship he is on +2 against
and
*INTEGRITY
+3 if Tora Ziyal present *May destroy The
Great Link (and all personnel) there if present on a ship with WEAPONS>8
*STRENGTH
+4 on Empok Nor *Allows his crew to staff
Dominion ships *May teach one skill to Mirror
Garak each turn if present together *While
in play, Treaty: Cardassian/Romulan is not a Hidden Agenda (reveal if already
on table) *If present with Benjamin Sisko,
Sisko gains Treachery *Opponent may not ask
to look at this card to check its skills *May
glance at any Cardassian or Dominion player's
cards *Cantankerousness (if Holodeck and any
Julian present) *May "insult" (stun) one Klingon
present *While present with Enabran Tain OR
any
ship,
prevents shapeshifting where present *Automatically
throws self out Airlock unless Empathy or Ezri Dax present *If
opponent has five or six cards in hand, he may ask "Do you feel lucky?"
If you answer no, Garak is captured; if yes, Garak is killed
Command icon, Staff icon, Romulan infiltration
icon, Nemesis icon (against Dukat)
INTEGRITY: 5, CUNNING:
15, STRENGTH: 10
>Geordi
La Forge, Personnel, Federation
(important lore - none)
ENGINEER
*ENGINEER *OFFICER
*Physics
x2 *Astrophysics
*Computer
Skill *Leadership
*Geology
*Transporter
Skill *Navigation x2 *Cybernetics
*Empathy
*Anthropology
*Music
-1 *SD Ocular Implants *SD
Engineering Kit *SD Engineering PADD *SD
Plasmadyne Relay *SD Hugh *SD
Any holographic personnel *Never targeted
by Love Interest and Romance dilemmas *Attributes
+2 with Dr. Leah Brahms, -2 with Leah Brahms *May
work with one Romulans if only one present *Data
and Barclay attributes +2 where present *May
repair ship he is aboard in 2 full turns (1 full turn if matching commander
aboard) *Once per game, look at any card turned
face down *If ever tortured or brainwashed,
score 5 points *Every turn, choose one attribute
of ship he is on to give +2 bonus to *If Interphase
Generator present, may avoid any STRENGTH-related dilemma *May
nullify Framed for Murder on any Riker present *While
in play, Hugh may play as a Borg/Federation personnel card with Communication
subcommand, attributes of 7-5-5 and his game text as skills. If mixing
with
, may
attempt missions *Doubles Data's Head *May
send his standard skills down to a planet mission without having to beam
down himself if present with another Cybernetics personnel *May
disable any Zefram Cochrane present to download Visit Cochrane Memorial
*If
facing any dilemma that requires Computer Skill, may download Parallax
Arguers (cool or not)
Command icon, Enterprise-E icon
INTEGRITY: 8, CUNNING:
7, STRENGTH: 6
>Gowron,
Personnel, Klingon
(important lore - Chancellor; matching commander: IKC Bortas)
VIP
-Does not work with House of Duras-
*OFFICER *SECURITY
*Honor
x2 *Leadership x2 *Diplomacy
*Treachery
*SD
Qapla'! *SD Klingon Painstik *SD
Klingon Civil War *STRENGTH +3 against House
of Duras *May nullify Discommendation where
present *May download or nullify any Treaty:
Federation/Klingon *You may abduct opponent's
Worf at same location and use as your own *While
in play you may play Subjugate Planet on Cardassia Prime substituting Klingon
for Dominion in its game text, VIP for Vorta, SECURITY for Jem'Hadar, Klingon
Outpost for Remote Supply Depot, and Klingon Disruptor for Ketracel White
*While
in play, owner of an infiltrating Martok Founder may not choose to play
any card that would force exposing Martok Founder *You
may play Data's Medals on any Klingon present with a Bat'leth even if no
battle has been won *Martok is attributes
-2 where present *Once per game, you may look
at one of opponent's Hidden Agendas in play IF you do so with googly eyes
(lose 5 points if you just look normally)
Command icon, Nemesis icon (against Duras)
INTEGRITY: 10, CUNNING:
9, STRENGTH: 15
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>Grilka,
Personnel, Klingon/Ferengi
(important lore - Klingon High Council mention)
VIP
*Honor x2 *Leadership
*Biology
*Anthropology
*Music
*Law
*SD Bodyguards *SD Tumek *SD
Quark Son of Keldar to replace any Quark persona and place under your control
*Attributes
all +3 with any Quark *May "stop" one Greed
personnel OR Worf present *If any male Klingon
dies at Quark's Bar, may report or relocate there immediately
*Where
Quark present, doubles effects of Gold-Pressed Latinum *May
nullify dilemma that specifically targets females if present *If
present with your male at opponent-controlled Infirmiry, opponent loses
5 points per unique MEDICAL present *May persona-switch
with Beverly Crusher if the same is simultaneously done with Worf and Reginald
Barclay (this card allows this switch) *If
present with Gilora Rejal, Reginald Barclay, Rachel Garrett, Jera, any
Chekov, or any Tomalak, you may suspend play to download any of the other
above listed personnel. All are attributes +3 (+4 if any Tomalak) and may
mix and cooperate regardless of affiliation.
Command icon
INTEGRITY: 8, CUNNING:
6, STRENGTH: 8
>Guinan,
Personnel, Federation
(important lore - El-Aurian)
CIVILIAN
*Anthropology *Diplomacy
x2 *Honor *Empathy
*Acquisition
*SD
Ready Room Door *SD Any ship that is mainly
or entirely a flying saucer *May nullfy one
icon and Q icon dilemma, event or interrupt pre turn where present *Captain's
Log is doubled on any Enterprise she is on *You
may play Blended from your hand on any Away Team or crew present *May
not be assimilated *Once per game, relocate
to table (Event area). While there, another Guinan may report to her last
location and Jean-Luc Picard may nullify any
dilemmas and interrupts where he is present *Samuel
Clemens attributes all +2 where present *STRENGTH
+4 if paired against Mortal Q *If any Tasha
Yar present, she must be relocated to any other ship *Protects
your Hugh from nullfication *All Youth, androids
and Ro Larens present are INTEGRITY +5 *Once
per game, may initiate personnel battle with one of your own personnel.
If she stuns that personnel, she gains Treachery and a Command icon *If
affected by Rascals, game only ends at 500 points *Suspends
any restriction box where present *If Worf
present, gains double the normal STRENGTH adjustment from hand weapons
*Discard
at any time to download Lily Sloane to this location *May
teach Lal a skill even after she has been reported *If
Uhura present, atributes all +2 *You may redirect
The Walls Have Ears to this location *If your
opponent ever complained of a problem while in play, score 5 points. Score
double points if the problem was not game-related.
Staff icon
INTEGRITY: 50, CUNNING:
12, STRENGTH: 5
>Harry
Kim, Personnel, Federation
(important lore - matching commander: USS Yosemite)
-Lose 5 points every time targeted by love interest
or romance dilemma, 10 points if romance is with hologram, former Borg
or ANIMAL-
OFFICER
*Youth *Music
*Stellar
Cartography x2 *Geology
*Physics
*ENGINEER
*SCIENCE
*Astrophysics
*Navigation
*Honor
*Computer
Skill *Transporter Skill *Leadership
(if game played after sun-down)
*May report
directly to Quark's Bar OR USS Voyager *All
Runabouts in play are attributes +1 if owner has Alternate Universe Door
on table *May "stop" one Greed personnel present
by discarding one Gold-Pressed Latinum (cumulative) *Tom
Paris is attributes all +2 where present *If
Kathryn Janeway present, may disregard love interest dilemmas *When
first killed each game, relocate to any location at least 8 span away.
May return to former ship by discarding one card from hand *At
any time, you may suspend play to switch species from human to Taresian
or back *If thrown out an Airlock, report
back to same ship or facility next turn, with
icon *Cannot lose Youth under any circumstances
*When
encountering a dilemma whose picture features only special effects (no
live actors or sets), may give a "reaction shot" (excluded from any random
or opponent's choice selections)
Staff icon
INTEGRITY: 8, CUNNING:
8, STRENGTH: 5
>Harry
Mudd, Personnel, Non-Aligned
(important lore - none)
-Does not work with any Kirk-
CIVILIAN
*Greed x3 *Acquisition
*Treachery
*Smuggling
*Navigation
*MEDICAL
x¼ *Cybernetics x¼ *VIP
if more than one android present
*SD Any 3
female CIVILIANS with Youth *All androids
are universal where present *When ship he
is on is destroyed, may beam to opponent's vessel *You
may play one Male's Love Interest per turn on personnel present *May
escape from captivity once per game *Once
per game, may download Commandeer Starship where your android present *While
in play, you may play one Vulcan Lander on opponent's side of the table.
If used by opponent, you may show Treachery in hand to discard ship and
all cards on it *If any Romance dilemma pairs
him up with an android female, lose all your points *May
be persona-switched with any just-encountered Common Thief (dilemma does
not have its effect) *While in play, both
players may use counterfeit cards (i.e. any card retouched or altered by
PhotoShop, reprinted and played as the real thing)
Command icon, AU icon
INTEGRITY: -1, CUNNING:
8, STRENGTH: 4
>Hikaru
Sulu, Personnel, Federation
(important lore - matching commander: USS Excelsior)
OFFICER
*Navigation x3 *Biology
*Exobiology
*Physics
*Stellar
Cartography *Archeology
*Leadership
*SD
Ensign Tuvok *STRENGTH +3 if affected by Tsiolkovski
Infection *May ignore Incoming Messages *Acquires
Antique Machine Gun present when it is first encountered, not after mission
is solved *May meet any staffing requirement
after being aboard for one full turn *Ship
he is on is RANGE +2 *Ship he is on is WEAPONS
+2 vs.
*Once
per turn, may suspend play to land any shuttle he is aboard on any ship
with Tractor Beam. That ship may immediately move away, canceling battle
as appropriate. Any ships which initiated battle are stopped *May
plant a Drought Tree on ship at any just solved
mission *May disable transporters of any facility
at same spaceline location for one full turn *Once
per game, get a glazed look in your eyes and ignore the effects of one
Interrupt (discarded) or one Event (for that turn)
Command icon, Excelsior icon, Original Enterprise
icon, AU
INTEGRITY: 8, CUNNING:
9, STRENGTH: 11
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>Hugh/Third
of Five, Personnel, Borg/Federation
(important lore - male drone)
-no classification-
-cannot attack Federation if Geordi La Forge
present-
*SCIENCE *Computer
Skill x2 *Youth *Cybernetics
*MEDICAL
*Borg
Scout Vessel SHIELDS +2 when aboard
*May nullify
all Rogue Borg Mercenaries where present *Every
turn, in place of one card draw, may download one Rogue Borg Mercenaries
to your hand *Geordi La Forge's attributes
+2 where present *May suspend Borg Ship's
attack at same location *May scout when working
with Borg, and attempt missions when working with Federation
*If
Lore Returns in play, where present, you may replace one drone present
with a Rogue Borg Mercenaries from outside the game. If Borg Cube totally
staffed by Rogue Borg, replace it with Borg Ship dilemma from outside the
game (discard all Rogue Borg aboard) *Guinan
and Jean-Luc Picard are INTEGRITY -4 where present *While
in play, any player with less than 50 points must refer to him/herself
as "we" and any player with more than 50 points as "I". For every error
committed by a player, that player loses 1 point
Communication subcommand, Staff icon, Delta Quadrant
icon
INTEGRITY: 15, CUNNING:
5, STRENGTH: 10
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>Jadzia
Dax, Personnel, Federation/Klingon
(important lore - Trill with symbiont; matching
commander: USS Defiant, USS Rubicon)
SCIENCE
*Diplomacy *Anthropology
*OFFICER
*Navigation
x2
*Stellar Cartography
*Astrophysics
x2 *Archeology
*Exobiology
*Treachery
*Music
*Acquisition
*VIP
*SECURITY
*Leadership
*Honor
*Computer
Skill x2 *Geology
*Physics
*SD
Science Kit
*SD
Tricorder
*SD
Operate Wormhole Relays *If
at Ops, opponent must announce one turn in advance any intention to go
through Bajoran Wormhole *Attributes
+2 if Worf present *May
lend (lose) her Diplomacy to Odo, her Music and Treachery to Benjamin Sisko,
her VIP to Kira Nerys, her Physics to Miles O'Brien, her Navigation to
Julian Bashir, half her INTEGRITY to Quark and half her STRENGTH to Leeta
for one full turn once per game each *May nullify any Scorched Hand *Nullifies
Altonian Brain Teaser where present *May
"stop" one male present per turn *May
be persona switched with Ezri Dax (but not vice-versa) OR replaced with
Ezri if she dies *Kang,
Kor and Koloth are attributes +2 if present *Can
never gain Youth *You
may report a second copy at Julian Bashir's location. It has a Countdown
of 3 *Always
the target of Mysterious Orb if in play *May
suspend effects of Protouniverse as long as she is present *Once
per turn, planet she is on may cloak and decloak *Once
per turn, may keep two Klingons from fighting where present *May
work with
*If
opposed by Klaestron personnel, immediately discard unless Law present
*May
nullify Chula: The Chandra where present *After
she has been discarded, next Klingon mission you solve is double points
*Once
per game, if you can count all the spots on this card, score X points,
where X = the number of spots
Command icon, Original Enterprise icon, Orb icon
INTEGRITY: 10,
CUNNING:
12, STRENGTH:
10
>Jake
Sisko, Personnel, Federation
(important lore - none)
CIVILIAN
*Youth *ENGINEER
x½ *Acquisition *Biology
*Diplomacy
*Navigation
*SD
one Equipment card he cannot use himself
*If
Benjamin Sisko dies, loses Youth and gains Astrophysics, SCIENCE and an
icon *Any acquired Baseball Card immediately
go to your side of the table *May nullify
the lore of any one personnel in play (change if personnel dies) *You
may look at any cards on same Nor *Nog's attributes
are +3 where present *If at Guest Quarters
with Nog, once per turn, you may shuffle any deck *May
report to any location where a personnel battle just occured *May
cooperate with any affiliation, except in battles and mission attempts
*While
in play, Kassidy Yates may report directly to Benjamin Sisko *May
teach Biology to any Bajoran female present *Automatically
wins any side-game if present *Quark may share
his skills with Jake if present *Attributes
all +1 on the Promenade *While in play, Wesley
Crusher worth -50 points to his owner
Staff icon, Pah Wraith icon (AKA Reverse-orb
icon)
INTEGRITY: 8,CUNNING:
9, STRENGTH: 6
>James
T. Kirk, Personnel, Federation
(important lore - matching commander: USS Enterprise, USS Enterprise-A,
S.S. Bounty)
OFFICER
-does not work with Klingons unless Gorkon in
play-
*Leadership x3 *Guramba
*SECURITY
*Computer
Skill *Anthropology
*SD
Any Phaser *SD Treaty: Federation/Klingon
*SD
Auto-Destruct Sequence (may nullify before end of turn) *SD
Captain's Log *May initiate battle against
non-Federation affiliations *May stun adversary
he just engaged *Once every turn, may "stop"
one female present *May staff Klingon bird-of-prey
*If
beamed to a ship, you may play a duplicate Kirk. One of the Kirks has CUNNING
-4 and STRENGTH +2, the other INTEGRITY +4 and STRENGTH -2 *Artificial
personnel are attributes -2 where present *May
convert OFFICER to VIP, but is attributes -5 (may revert to OFFICER at
any time and gain Treachery) *Attributes +2
if both Spock and McCoy present *May ignore
Incoming Messages where present *Nullifies
all Matriarchal Societies in play *May capture
Harry Mudd present *Draw a card every time
he time travels *May act as matching commander
of any ship called Enterprise if its matching commander is not present
*The
first time he is killed, return him to hand *May
nullify any computer-related dilemma where present *Attributes
all -2 if Tribbles present *Removes holographic
icon from Tommygun present *If on ship with
Cloaking Device, may steal it and install it on Federation ship at same
spaceline location
*May have a Parallel Romance
with USS Enterprise
*Diplomacy if hand weapons
present *May report to Data's Body where he
can download a MEDICAL and a SECURITY-classification personnel
Command icon, Original Enterprise icon, AU, Romulan
infiltration icon, Nemesis icon (against Kahn)
INTEGRITY: 8, CUNNING:
10, STRENGTH: 12
>Janice
Rand, Personnel, Federation
(important lore - waiter)
OFFICER
-If more than 3 Gold-Pressed Latinum in your
discard pile, she is placed out-of-play-
*Transporter Skill *Computer
Skill *Leadership *Youth
*Biology
*Stellar
Cartography *Anthropology
*SD
Any Incoming Message *SD Federation PADD *May
report to Ensign Tuvok's location *May file
a mission report immediately after any planet location is destroyed (bringing
objective from outside-the-game)
*Matching
commander of same ship is INTEGRITY OR STRENGTH +2 *If
ever paired with James T. Kirk for Parallel Romance or Canar, you may nullify
that card to download any Enterprise *If present,
is always target of James T. Kirk's and Hypospray's "stun" abilities
Staff icon, AU icon, Starship Enterprise icon,
Excelsior icon
INTEGRITY: 8, CUNNING:
5, STRENGTH: 3
>Jean-Luc
Picard, Personnel, Federation
OFFICER
-Does not work with Youth unless other personnel
present-
*Diplomacy x2 *Archeology
x2 *Leadership x2 *Honor
*Navigation
*Anthropology
*SCIENCE
*Geology
*Law
*Barbering
if opposing Away Team aboard same ship *Music
if Ressikan Flute or Neela Daren in play *SD
Make It So *SD Sense the Borg *SD
Arbiter of Succession *SD Senior Staff Meeting
*SD
The Line Must Be Drawn Here *SD The Mask of
Korgano
*While Admiral with Treachery present,
may convert ship and crew to
*Doppelganger
plays for free here *Ship he is on is WEAPONS
and SHIELDS +4 vs
*+2
STRENGTH against Borg and Nausicaans *Immune
to Interrogation *While in play, Phoenix considered
both a ship and an artifact *When in ship-to-ship
battle, take a card from out-of play and turn both it and Picard's ship
face down. Shuffle. Opponent picks a ship to fire upon. If ship chosen
was card from out-of-play, attack has no effect (put card out-of play again
either way) *May nullify one Q card (with
icon or Q in the title, except Q's Planet, Q-Flash or Q's Tent) per turn
*May
nullify Alien Parasites where present
*All
attributes tripled on Mintaka III *May be
deassimilated if brought back to your ship *If
Anti-Time Anomaly in play, may move between Time Locations at will *Lwaxana
Troi's attributes +2 where present *May nullify
Shaka, When the Walls Fell where present *May
nullify any Horgahn or Jamaharon *May share
standard skills with Beverly Crusher present *At
any time, opponent may download Picard's Artificial Heart from Q-Continuum
side deck and play it on Picard (may not be nullified) *Once
per game, give a sharp tug on your shirt to download any bridge crew personnel
to same location
Command icon, Enterprise-E icon, Romulan infiltration
icon, Nemesis icon (against Bok), Nemesis icon (against Borg Queen)
INTEGRITY: 25, CUNNING:
12, STRENGTH: 9
>Julian
Bashir, Personnel, Federation
(important lore - mutant)
MEDICAL
*MEDICAL x2 *Exobiology
x2 *Biology x2 *Navigation
*Section
31 *Leadership
*Youth
*Computer
Skill *ENGINEER
*SD
Kukalaka *SD Extraordinary Measures *SD
Medical Kit *SD Medical PADD *SD
Medical Tricorder *Attributes +2 at any mission
that requires MEDICAL *If affected by Lethean
Telepathic Attack, place on table, take 6 Sites from outside the game and
play here. Personnel reporting at your Nor, may be redirected here instead
*Loses
5 points every time he is affected by a Romance or Love Interest dilemma
*May
share skills with any EMH present *Miles present
is attributes +2 if you have more than 50 points *Any
Garak may report to this location *If Holodeck
present, +007 to any attribute you choose (may switch at start of every
turn)
*Prevents Jem'Hadar from going berzerk
where present with Goran'agar *STRENGTH +2
but CUNNING -2 if any female Dax present *May
transfer skills of one Trill with symbiont to one without symbiont *May
make any Federation Treaty include the Dominion *May
"stop" one Section 31 personnel present *Once
per game, replace one card in play with any from your hand or Q's Tent
with at least one word in common in the title
Command icon, Original Enterprise icon
INTEGRITY: 18, CUNNING:
15, STRENGTH: 10
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>K'Ehleyr,
Personnel, Federation/Klingon
(important lore - none)
VIP
-Does not work with Duras family-
*Diplomacy *Honor
x2 *Leadership *SECURITY
*Law
*SD
Alexander Rozhenko *May nullify any Klingon
specific Interrupt played at this location *May
cancel any battle initiated by an
Klingon ship *While in play, protects Federation/Klingon
Treaty from nullification *May report to Esacpe
Pod (download pod if necessary) *Worf attributes
+2 where present *Once per game, may download
Arbiter of Succession to any
or
personnel
present *When unopposed, may relocate to The
Great Hall *May staff
ships even in
mode *Attributes all +2 if Alexander or K'mtar
present *If killed by any Duras family member,
you may download Klingon Rite of Vengeance to your hand *While
in play, Dr. Selar and The Emissary may not be reported
Command icon
INTEGRITY: 10, CUNNING:
10, STRENGTH: 10
>Kang,
Personnel, Klingon
(important lore - matching commander: IKC Lukura, universal IKC K't'inga)
OFFICER
-Klingon Death Yell may not be used on Kang-
*Honor x2 *Leadership
*Navigation
*VIP
*Physics
*SECURITY
*Diplomacy
*Stellar
Cartography *Treachery
*SD
Blood Oath *INTEGRITY -5 if James T. Kirk
in play *Worth 5 points for every other Nemesis
icon against the Albino present *STRENGTH
+2 if using a Bat'leth *If Calamarain in play,
may cooperate with
OR convert
mortally wounded results on him to stun (your choice upon reporting) *May
report with a fully staffed ship at any nebula *STRENGTH
doubled in any personnel battle where he is outnumbered more than two to
one *Scores 5 points if he stuns or kills
any Kirk in battle *SD up to 36
Klingons *SD Any Tactic card as yet unrevealed
by Decipher, using it instead of Tactic card drawn randomly this battle
*Once
per game, laugh at any space or space/planet dilemma where present to destroy
it
Command icon, AU, Nemesis icon (against The Albino)
INTEGRITY: 8, CUNNING:
8, STRENGTH: 12
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>Kasidy
Yates, Personnel, Non-Aligned/Federation/Bajoran
(important lore - matching commander: Xhosa)
CIVILIAN
*Smuggling *Navigation
x2 (x3 in Badlands region) *Leadership *Transporter
Skill *Acquisition *Computer
Skill *Treachery (only when
)
*VIP
(if The Emissary present) *SD Baseball *SD
Weapons Locker *SD File Mission Report (attributes
all -1 until objective completed) *May add
2 card draws to "cargo runs" she completes *Attributes
all +2 if with any Benjamin Sisko (+3 if Admiral Ross also present) *Once
per turn, may "stop" one
icon personnel present *If captured, you may
download Red Alert to table and any Benjamin Sisko to her location *May
act as matching commander of one personnel, Benjamin Sisko, substituting
RANGE bonuses for INTEGRITY, WEAPONS for CUNNING and SHIELDS for STRENGTH
when present *Once per game, if in Guest Quarters
on Deep Space 9, call a "big step" to draw up to 4 cards and render opponent's
personnel incapable of reporting to this Site. Opponent may call a "very
big step" and discard 4 cards from hand to nullify this action
Command icon, Orb icon, Maquis icon
INTEGRITY: 7, CUNNING:
7, STRENGTH: 5
>Katherine
Pulaski, Personnel, Federation
(important lore - none)
MEDICAL
-May only beam once per turn-
*MEDICAL *Biology
*SCIENCE
*Exobiology
*Cantankerousness
*Law
x½ *Empathy x½ *SD
Parallax Arguers (never cool)
*SD Medical
Tricorder *May stop any android present *May
suspend Doppleganger where present *May transfer
any quarantine effect to a shuttle aboard same ship *May
report directly to any ship if you have more than 30 points, returning
any Beverly Crusher to your hand *At any time,
discard to bring Beverly Crusher to her location *Once
per game, may close any Ready Room Door *Cured
of any DNA-based dilemma by beaming to a ship *While
in play, doubles Chinese Finger Puzzle *Attributes
+2 if Kyle Riker present *May disable Professor
Moriarty if present *Ship she is on may ignore
Incoming Messages *Acts as a Persona of McCoy
Command icon, Original Enterprise icon
INTEGRITY: 7, CUNNING:
9, STRENGTH: 4
>Kathryn
Janeway, Personnel, Federation
(important lore - matching commander: USS Voyager)
OFFICER
-Attributes -3 at
Space mission-
*Astrophysics x2 *Leadership
*Stellar
Cartography *Physics x2 *ENGINEER
*SCIENCE
*Computer
Skill *Acquisition
*Diplomacy
*Navigation
*Treachery
*Music
x½ *SD Starfleet Type III Phaser Rifle
*SD
Escape Pod (usable even if ship isn't destroyed) *Seven
of Nine is attributes +2 where present *May
nullify any Love Interest or Romance dilemma targetting Harry Kim *Any
Scottish Setter is attributes +2 where present *If
any ship she is on uses up more than 12 RANGE in a single move, becomes
ANIMAL until 2 MEDICAL present *One turn per
game, may prevent Borg cards from attacking yours *If
ever involved in timeline disruption, score 15 points *Where
present, your
icon personnel are considered
*May nullfy one
icon card per turn where present *X = 3 on
any turn you announce it to be *Y = 2 if
icon present *You may play any Kirk on table
as an event to make Z = 3 *May nullify any
card played on a hologram present *Prevents
relocation of her ship from the Delta quadrant to the Alpha quadrant by
any means
Command icon
INTEGRITY: 7-X, CUNNING:
8+Y, STRENGTH: 6+Z
>Keiko
O'Brien, Personnel, Federation
(important lore - none)
SCIENCE
*Biology *CIVILIAN
*Exobiology
*Physics
*Astrophysics
*Computer
Skill *Cantankerousness when on Deep Space
9 *SD Drought Tree *All
O'Briens present are attributes +2 *Molly
O'Brien may report where present (stopping any Worf present) *May
turn one Site at compatible Nor where she is present into a schoolroom:
matching Youth personnel report there for free and may file mission reports
there (nullified by any Winn present) *May
download one card per game if Tarmin present *Scores
5 points for every trip completed between Deep Space 9 and Bajor *While
in play, Data considered to be an O'Brien *Automatically
targeted by Rascals if encountered *Julian
Bashir attributes -2 where present *If with
Youth in the Class Room site, youth may learn any one skill *If
Kira Nerys and Miles O'Brien in same crew or Away Team, opponent scores
5 points (once per game) *If your mother,
sister or spouse walks into the room during game and asks you to leave,
score 50 points and end game
Staff icon, Pah Wraith icon (AKA Reverse-orb
icon)
INTEGRITY: 7, CUNNING:
7, STRENGTH: 3
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>Kes,
Personnel, Non-Aligned/Federation
(important lore - none)
CIVILIAN
*MEDICAL x2 *Exobiology
*Biology
*Empathy
*Computer
Skill *Youth x8 *Diplomacy
*Navigation
*SD
Phaser Burns (requires no hand weapons to be played) *Neelix's
attributes +2 where present, unless Tom Paris also present *May
nullify any timeline disruption if at same location as the Time Location
responsible *Attributes +2 if Tuvok present
and unstopped *While in play, you make keep
notes pertaining to scanned dilemmas, your own dilemma combos, draw decks
you have looked through, etc. *Discard at
any
time to relocate ship she was on to anywhere on the spaceline *May
be seeded under a
planet mission; joins Away Team when encountered *The
Doctor's attributes +2 where present *Once
per game, at the start of your turn, you may anounce "Elogium", and stop
Kes and one other male present. At the end of your next full turn, if both
personnel are still alive, score 5 points *May
add CUNNING to STRENGTH when defending *When
discarded, replace with Seven of Nine if possible *Loses
one Youth per game against the same player *If
Kes ever at same location as another Ocampa, Empathy is tripled *May
report as captured where your opponents Kazon personnel are present *If
Kes's body ever taken over, flip a coin. Tails, no effect. Heads, takeover
sticks *Transfiguration may be played on her
(as if she was John Doe who had just saved a personnel from death) if
cards present *If opponent ever gets impatient
during game (such as when you are taking notes), he loses 5 points (limit,
3 times per game) *If present with Benjamin
Sisko, any cards containing the words "American", "History" or "X" play
for free
Staff icon, Delta Quadrant icon, AU icon
INTEGRITY: 9, CUNNING:
15, STRENGTH: 6
>Khan,
Personnel, Non-Aligned
(important lore - matching commander: Botany Bay, USS Reliant; genetically-engineered)
VIP
-Must report in stasis aboard any ship, facility
or Cryosatellite; active when MEDICAL present-
*OFFICER *Leadership
x3 *Navigation *Treachery
x2 *Anthropology *Empathy
*SECURITY
*ENGINEER
*Law
*Diplomacy
*Guramba
*Computer
Skill *SD Commandeer Ship (twice per game)
*You
may play Alien Parasites from hand on one personnel present - if opposing
force does not meet INTEGRITY requirements, that one personnel is affected
by Dilemma *May "stop" one female Anthropology
OR Archeology personnel present *All genetically-engineered
personnel in play are attributes +2 *Scores
double points at a Colony *May disable Transporters
of any ship he has damaged *If killed when
his ship is destroyed, change any mission conditions at that location *If
at a planet facility, may download one
card for every new personnel arriving there (limit 3 per turn) providing
you shout "The plane! The plane!" for each
Command icon, AU icon, Nemesis icon (against
James T. Kirk)
INTEGRITY: 2, CUNNING:
13, STRENGTH: 13
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>Kira
Nerys, Personnel, Bajoran/Federation
(important lore - Shakaar resistance cell member; matching commander:
USS Defiant, USS Yangtzee Kiang)
OFFICER
*SECURITY *Navigation
x2 *Resistance x2 *Computer
Skill *Treachery *Smuggling
*Law
*SD
Duranja
*SD Bajoran Phaser *SD
Hidden
Fighter *SD System 5 Disruptors
*SD
Going to the Top *SD File Mission Report if
Odo present *+2 STRENGTH against Cardassians
*Odo's
attributes all +2 where present *If present
with more than one Bajoran ship at a spaceline location, may force any
opponent's ship to stop here *May stun one
Ferengi, Garak or Winn present per turn *While
in play, you may refuse to play a card in place of another (as per Energy
Vortex for example) *Counts as an O'Brien
*When
an orb is acquired, you may choose to discard it, adding its game text
to Kira's skills *May rescue Torah Ziyal from
captivity *Aamin Marritza's CUNNING and STRENGTH
are doubled and his INTEGRITY halved where present
*When
infiltrating, gains Obsidian Order *STRENGTH
+1 for every Bajoran in your discard pile *Opponent's
personnel on same Nor may not use special skills *All
your Cardassians present gain Resistance *If
she and Dukat ever both targeted by the same Parallel Romance, lose 100
points
Command icon, Orb icon, Cardassian infiltration
icon, Nemesis icon (against Silarin Prin)
INTEGRITY: 6, CUNNING:
8, STRENGTH: 12
>Koloth,
Personnel, Klingon
(important lore - matching commander: IKC Gr'oth)
OFFICER
*Leadership *Anthropology
*Diplomacy
x2 *SCIENCE
*Exobiology
*Honor
*Treachery
*Klingon
Intelligence *SD Bat'leth *SD
Frigid *If on IKC Gr'oth, it is attributes
all +1 for each Klingon
personnel aboard (up to +3) *Once per game,
score 5 points if present with
icon Jadzia Dax *May "stop" one Kirk present
*May
nullify one Tribble per turn where present
*Where
present, may discard Arne Darvin to download Barry Waddle to your hand
*